Game on for GameScene

Wednesday, June 18, 2008 | 12:50:00 PM

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Back in 1995, Gary Rosenzweig published some of the world's first web-based games. Some of his early games as well as more than 100 created by CleverMedia, the company he later founded, are available at GameScene.com.

"Even in those early days, it was clear to us that web advertising was the best way to earn money from our content," says Gary. Revenue from ads offered him creative and financial freedom to be both a game developer and publisher. But the early ad banner market was volatile and fluctuated constantly. It wasn't until he joined the AdSense program in August 2003 that Gary was able to get consistent high-level performance from advertising.

"AdSense not only performs better than banner ads, but is also much better for site visitors," Gary notes. "The text ads and high-quality display ads used by Google were a far better experience than the pop-ups, pop-unders and interstitial ads still used today by our competitors."

At GameScene.com, CleverMedia uses 160x600 wide skyscrapers next to the games, and 300x250 medium rectangles on instructions pages. Gary encourages other publishers to test different ad formats and placements on their own sites, especially as their users grow and change. Having non-obtrusive but relevant advertising on high-traffic pages provides the revenue CleverMedia needs to keep making innovative web games.

Have your own success story to share? We'd love to hear from you.

9 comments :

Cathie said...

It's great to see a company with passion about what they produce! Gary's right - Adsense is a huge improvement over in-your-face banner ads.

Clemence Lee said...

Wow! I love the way the game developers fuse the ads into the page! Really smart!

Sunil Kumar Gupta said...

Game on for GameScene :)

world2cars.blogspot.com said...

i love games
Thank you

wniizzati.. ai wo kudasai said...

what`s the keywords?
gamescene.com?

Orz said...

Sure Garrrry, everyone should place there ads next to images/games so we all get banned as soon as possible because we are not premium publishers like you!

Great tips Gerrry, loved them!

Claude Gelinas said...

The GameScene Laboratory seems to be a good idea with upcoming iPhone Games experiments in the works.

balu said...

ya its very fun

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